The world’s first fighting tournament

Fighting for the Japanese martial arts there is a very unique hobby, “Wu Road Congress” like a fighting game widely exists in the animation, film and television, electronic games and other fantasy among carriers. In this near-fanaticism of soil cultivation under the K1 was born in 1993, quickly became Japan’s most influential fighting game, and even known as “the world’s first stand up fighting event,” with a large number of Quanmi and produce significant economic benefits, milli – is not surprising. Real swords and spears in battle, relatively simple rules, so that K1 race to a large extent to satisfy the audience yearning for the body of the original race. The high degree of commercial packaging, while still allowing the audience as much as possible from a multi-angle view of the game, which is K1 big success.

Localization of the small level of additional packages

K1 event can be said is built in Japan’s love for the fighting over, so the local market is the most important. Over the past decade, despite the mediocre performance of the local players did not affect the Japanese audience right into the game, tournament side still find ways to plan ahead. Since 2002, K1 increased the MAX game, limited to 70 kg-class players the following entries, allowing a smaller stature of Asian players to play to have a more suitable stage. Usually the highest level of competition should be the highest concern, but K1-MAX has won the tournament in deliberately focus on packaging. MAX event carried out more than the GP later, the annual season finale, and the media reports and comments, intentionally or unintentionally instill the “mini-level players more flexible,” “limited level of competition more equitable and more technical content” and other similar point of view , together with the audience preference for local players to make MAX will soon be successful. Thailand’s broadcast ball, Japanese players struggle through the magic suo as Reds win fame and fame more quickly than the long-GP champions to become the spokesman for K1 event.

In addition, K1 has been strongly promoting JAPAN series of events. There is no doubt, K1-JAPAN tournament level lower than the GP, according to the rules K1-JAPAN champion be able to get directly involved in the opening match that year GP race seat, strictly speaking, K1-JAPAN’s not even GP qualifying round. However, this large level in order to attract local players to participate in competitions in Japan is still very popular, and many suffer physical significant player are also keen on non-discriminatory level to participate in events, we can see a huge market for this event.

The next stage, won in the ring boxing popular

In order to look at martial arts point of view, K1 fighting game enough to make the beauty of disillusionment, and even compared to the Western action movies, K1 skills also appears to rough, but the authenticity of the game to the audience the satisfaction of the film can not be compared. In just 10 years, K1 boxing idol on stage too much out of class boxer. Ards won the championship three times, Hurst, help Bugajski, and the illness died young Andihage not won the championship Mirko, Saam than the diss, the small level of broadcast ball, magic suo Doo are all martial arts fans relish star. Fighting in a real, physical, power, speed, more basic elements of these skills is more important than fancy, Baobosapu this is also, Choi enormous size of these players can get good results causes. Americans Sapp similar physique and O’Neal, Korean Choi Hong-man to reach 2.18 meters tall, these actions usually only play a villain and the film supporting the fighters, because抗击打能力strong, on their own strength without losing agility big and, in the K1 and other arena players are extremely high level of threat.

Reality and the traditional sense of contrast, let Supp and Cui million in the ring outside of a success. Sapp in Japan and the United States have a large number of fans in South Korea Choi Hong-man is more like entertainment stars, the two physical fitness so that they can easily attract popular, but they also often the impression that there is no giant stiff, witty conversation and easy-going, these are so that they can become an alternative icon. This is exactly the K1 commercial packaging results. Of course, there Quanmi organizers of the K1 excessive pursuit of these alternative idols satisfied that excessive commercial activity likely to influence the event itself, the audience’s attention.

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